West Chase Men's Club
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04/09

04/16

04/23

04/30 

05/07

05/14

05/21

05/28

06/04

06/11

06/18

06/25

07/02 

07/09

07/16

07/23 

07/30

08/06

08/13

08/20

08/27         

09/03 

09/10

09/17         
2 Best Ball

1 Gross - 1 Net

2 BB - Birdie Barrage

51-42-33

Hot Ball

COD

Team Stableford Net (8,5,2,0,-1,-3)

1-2-3 Waltz Net

AvB & CvD - 2BB  Net

1 Gross & 2 Net

2 Gross Odd / 2 Net Even

OCD

Hot Ball

2 Net Odd / 2 Gross Even

1-2-3 Waltz Net

1 Gross - 2 Net

2 BB - Birdie Barrage

AvB & CvD - 2BB Net

Hot Ball

DCO

52-43-31**

1 Gross & 2 Net **

1 Gross & 1 Net**

Pick 5**
11:30 

9:00

9:00

9:00 

9:00

9:00

9:00 

9:00

9:00 

9:00 

9:00

9:00

9:00 

9:00 

8:00
2:00
​The deadline for Tuesday events is 12:00 Noon!

The deadline for weekend events is the Wednesday prior to the event at 5:00 p.m.

Saturday Events will be Tee Times & Sunday Events will be Shot Gun Starts

Club Championship and Shoot Out Days will be Shot Gun Starts

* Men's Club Will be Providing Lunch

** Event Worth Double Points

04/06  

04/13

04/28  

05/04 

05/19 

06/09 

06/15

07/07

07/20

07/28

08/03

08/04

08/24

09/07

09/21

Tee Off Luncheon *

Route 55

1 Gross & 2 Net 

Individual Stabelford AB/ CD & Match Play Qualifying

53 - 42 - 31

Match Play Round One 

1BB / 2BB / 3BB

6 - 6 - 6 Pick Your Partner

Individual Point Quota 

1-2-3 Waltz

Club Championship Round One

Club Championship Round Two ** *

1 Best Ball - Pick Your Partner

COD

Individual  Net &  Gross
Shoot Out
Saturday 

Saturday 

Sunday

Saturday 

Sunday 

Sunday

Saturday 

Sunday

Saturday

Sunday 

​Saturday

Sunday 

Saturday

Saturday 

Saturday 

Weekends
2024  Schedule
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#7

#8

#9

#10

#11

#12

#13

#14

#15

#16

#17

#18

#19

#20

#21

#22

#23

#24
Men’s Club Standard Rules

  • If carts are allowed everywhere - the ball will be played down.
  • If carts are cart paths only - the ball may be rolled everywhere, one club length, can't move from one grass cut to another. 
  • If carts are rough and path - the ball may be rolled in your fairway. 
  • Divot relief in your fairway only, one club length. 
  • Lift , rake and place in all bunkers.
  • Max Score - Net Double Bogey
  • A ball on any BARE area within 5 feet of the cart path may be placed on grass no nearer the hole.
  • On holes #3, #11 & #18 a ball in the old bunkers can be placed on grass within a score card of the original spot.
  • A tee ball that doesn't cover the water on #3 may be dropped next to the red tee with a one stroke penalty. (Not on the tee!)
  • Sumps (depressed areas where storm pipes come together) located along #7/#8, #8/#9, #9, #12 and #18 are a free drop.  
  • Ditch left of #7 is not a sump and shall be played as a hazard area.
  • Hole #15
  • The area left of #15 fairway in the “cutout area” that is all mud shall be played as G.U.R.
  • Mud areas in the “humps” along right side of #15 fairway shall be played as G.U.R.
  • 15 - A ball that doesn't cover the creek may be dropped near the forward tees with a 1 shot penalty. (Not on the tee!)
  • If a ball is to be counted for the game it must be putted out.
  • If a hazard stake is placed at the edge of a mow line consider the mow line to be the limit of the hazard. The hazard is not a straight line between hazard stakes.
  • It is up to the group to determineIf the bunker is unplayable. If it is determined to be unplayable; you must keep the original spot between you and the flag and go back till you find the nearest point of relief or play from the original spot.
  • There are newly painted green waring stakes around greens and tees. These are not slalom stakes. DO NOT DRIVE BETWEEN OR OVER THEM.
  • Stay on the cart path around greens and tees. Don’t drive between tee boxes.